Players alternate playing one card. Keep count - can't go over 31!
Score Instantly When You:
| Make 15 | → 2 points |
| Make 31 | → 2 points |
| Play a pair | → 2 points (6 pts for 3rd, 12 pts for 4th) |
| Make a run | → 1 point per card (must be 3+ cards in sequence) |
| Opponent says "Go" | → 1 point (they can't play) |
After 31 or "Go", count resets to zero and play continues with remaining cards.
Count your 4 cards + the starter card (5 total). Every combo counts!
| Any combo = 15 | → 2 points each |
| Pair | → 2 points each pair |
| Run (3+ in sequence) | → 1 point per card |
| Flush (all same suit) | → 4 points (5 if starter matches) |
| Jack same suit as starter | → 1 point (His Nobs) |
⚠️ Important: Find ALL combos - a single hand can score multiple ways!
After hands are counted, dealer counts the crib as a bonus hand.
Card Values: A=1, 2-10=face value, J/Q/K=10
Players alternate playing one card. Keep count - can't go over 31!
Score Instantly When You:
| Make 15 | → 2 points |
| Make 31 | → 2 points |
| Play a pair | → 2 points (6 pts for 3rd, 12 pts for 4th) |
| Make a run | → 1 point per card (must be 3+ cards in sequence) |
| Opponent says "Go" | → 1 point (they can't play) |
After 31 or "Go", count resets to zero and play continues with remaining cards.
Count your 4 cards + the starter card (5 total). Every combo counts!
| Any combo = 15 | → 2 points each |
| Pair | → 2 points each pair |
| Run (3+ in sequence) | → 1 point per card |
| Flush (all same suit) | → 4 points (5 if starter matches) |
| Jack same suit as starter | → 1 point (His Nobs) |
⚠️ Important: Find ALL combos - a single hand can score multiple ways!
After hands are counted, dealer counts the crib as a bonus hand.
Card Values: A=1, 2-10=face value, J/Q/K=10