🌌 LOADING AFTER EARTH 🌌

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Build 2026-09-05-h

AFTER EARTH

Choose your path across the galaxy

🌌

Single Map Challenge

One galaxy, one sitting. Pick a difficulty and a nation, then build up, research, and take out every other nation on the map.

πŸŽ–οΈ

Campaign Mode

A scripted string of battles against one rival at a time, with alien threats mixed into every stage. Built for players who want a story to follow.

MISSION BRIEFING

GAME OVER

GAME CONTROLS:

VESSELS:

Mining Ship: No weapons, no defense. Fully automatic - flies itself to a resource deposit (see the map), collects 50πŸ’° every 5 minutes up to a 500πŸ’° hold, then flies back to your harbor to unload before heading out again. Requires Mining Operations research - see the RESEARCH tab.

ADVANCED VESSELS:

Tidebreaker: Heavy Assault | Whisperwind: Electronic Warfare

GROUND FORCES:

⚠️ Ground units spawn ready to move

BASIC AIRCRAFT:

ADVANCED FIGHTERS:

STEALTH THUNDERWING:

Skyripper: Fast & Agile | Vortexhawk: Versatile
Phantomstrike: Air Superiority | Razorwing: Long Range
Shadowglider: Stealth Heavy Thunderwing

HEAVY BOMBERS:

Stormbreaker Bomber: Area Damage | Frostwing: Freezing Attacks

RESEARCH LAB:

🎯 OBJECTIVES β–Ό
⏱️ Next turn in: --:-- β–Ό
HARBOR SYSTEM:
βš“ Each planet has 1 Harbor
🚒 Cargohaulers hold 10 ground troops
πŸ”« Defense Guns auto-attack (500 range)
CONTROLS:
Click+Drag to select multiple
Click again to move selected units
Right-click drag to pan map
Drag/click the minimap too
Right-click (no drag) to deselect